Heaven & Harmony, North of Hell

In late summer I returned to somewhere I’d never really been.

Heaven & Harmony, North of Hell
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In late summer I returned to somewhere I’d never really been.

It was on a brief side trip, from a larger weekend side trip. The larger was to visit my formerly-Hawaiian friends and colleagues Shinya & Satomi, with whom I’d worked on animation projects like Final Fantasy: The Spirits Within and The Animatrix.

They’re now living in Beppu, Japan, a city famous for over 2,000 hotspring onsen sources and the continuously-steaming “hells” of volcanic hot water, located nearly straight north from their home. As you approach Beppu from the west, descending along the E34 highway from the slopes of Mt Aso, the city below and ahead of you appears under its own perpetual white cloud, even on sunny days.

My friends' new home is terrific, with great gardening, creative spaces, a view of the harbor and even a handy volcanic steam vent, which was used to cook our dinner. It was a heavenly weekend that left me with a deep feeling of gratitude for an extraordinary visit.

The steam box

As part of my return drive to Minamata I budgeted a brief northern detour to Hiji-machi, seeking a “Journey into Nature.”

Route 10 leading there passes the tourist-centric Beppu waterfront and then to Hiji, a city where the municipal road signs occasionally feature Hello Kitty. The highway eventually leads up the hills, mostly clear of the steam, to Harmonyland.

Sanrio has constructed two main theme parks in Japan: Puroland near Tokyo, and the very different-feeling Harmonyland in the Oita countryside. Each of the parks originally contained at least one attraction that was neither Kitty-themed nor made in Japan. I was part of a team in Los Angeles that created two motion-simulator rides: “The Time Machine of Dreams” for Puroland and later “Journey into Nature” for Harmonyland.

In those days I’d become attracted to making these attractions because of parks' comparative longevity, compared to the usual Hollywood production. I’d been churning out a lot of expensively-made television content that was designed to be disposable after the first weekend. That vexxed me. I knew that even a short-lived theme park ride might last two decades or more (Okay, it's not the pyramids, I know).

Our team included animators, puppeteers, and park veterans from Disney, Universal, and other companies. The rides we built in LA incorporated 3D-stereo animated films, theatre seats that swayed and bucked in sync to the action, and a robotic “host” (“animatronic” in Disney jargon). An English-language flyer from Sanrio described it: “The three-dimensional film using every special effect.”

Now, decades later, I knew that the parks themselves still existed, but searching could find few mentions of those rides on the internet.

On that day in Oita, I had limited daylight time, the weather was oppressively humid and hot and a storm threatened, but I resolved to at least drive up there for an hour and see if “Journey” still existed, maybe running a different film in the same theatre.*

The center of the park is dominated by a structure now called “Kitty Castle,” which I’d thought might be the theatre. Instead it contained a series of pink sets constructed as rooms in Hello Kitty's (and Daniel’s) home. After passing several vinyl sofas marked as photo spots, TVs running animated Hello Kitty episodes, and a library of immovable books, you pass into a studio space to get a photo made of yourself with a Hello Kitty mascot. You’re offered a flower to present to Kitty as an expression of your love. During my visit, Hello Kitty was disguised as a Halloween ghost with a spare Kitty angrily sprouting from her head.

No, I don't know why

So where was “Journey into Nature”? A motion theatre setup is an affair requiring heavy machinery, and the neighboring buildings looked small.

I found an information desk, asked about “Journey” and explained that I’d worked with Landmark on the original park. No one spoke English and my Japanese is terrible as usual but the message got through and an older staffer who remembered the ride was very excited to point out the correct building. Few or none of the Americans had ever visited since the initial construction. “Journey” has been gone for some time, the machinery was removed, and the building converted to a “Ninja Trail” gymnasium for smaller children.

"Sanrio Ninja Trail"

My quest was at an end. Time for a drink and a Pochacco-themed frozen yogurt before I’d return to the car. A faint rain faded in and out as I rested with my treats on the snack bar patio, watching the other visitors.

I hadn’t intended to make many photos while at Harmonyland – picture situations containing children can be parentally problematic so in general I avoid them. On my arrival I’d initially left my camera in my shoulder bag – a foolish move as I immediately missed a chance to photograph a muscular man wearing half a bulky Kuromi costume in the parking lot, before he drove away.

From my quiet patio table near the snack bar I realized that most visitors were not children. Nearly all were adults, including several pairs and trios of strolling young women sporting large telephoto lenses. Fashion accessory? They didn’t seem to be snapping any shots, just chatting or phone-scrolling.

A surge in the rain chased me into the gift shops. There were few children there, too. My planned schedule had already been blown so I decided to wait for the “Magical Masquerade ~EXCITE!~” event at 15:30.

“Reservations are available 30 minutes before the show” seemed to involve just standing around near the circular stage awaiting any character mascots to appear.

I saw the Kuromi-costume man pass by, this time in more typical clothes and surveying the situation. Stage manager and mascot? Videos playing around the stage repeatedly encouraged the audience to dance using officially-demonstrated moves (lots of air-clawing to the "left!" and "right!"), but also to stay back, stay back.

SLRs ("superior cameras") and camcorders were prohibited near the stage – but not at a distance. The women toting telephoto lenses positioned themselves at various points around the periphery as Hello Kitty rose onto stage from a hidden elevator.

The loudspeakers shouted out a breathless story of some kind. Kitty gesticulated something while stomping in a circle. Someone was in danger. More character mascots appeared. Constrained by their bulk, they spent the show mainly orbiting atop the stage, while the audience-level area was populated by non-mascot dancers dressed in feathery baroque spooky/sexy costumes. Those telephoto lenses were suddenly in action as the dancers strutted. The dancers were what those optics had been waiting for, not Kitty. Yaaaa!

Yaaaaa!

The story on stage eventually resolved with the apparent defeat or reformation of the evil sorcerer. The sun had started to break, then suddenly the rain returned in force.

Run back to the car, and motor into the mountains for the drive across Kyushu. I made a wrong turn somewhere around the Ōno River, and knew I’d never make it back before sunset. I was miles off course. Which was all right.

Probably near Takamori
  • (“The Time Machine of Dreams” was playing at Harmonyland at least as late as 2007 according to this map.)